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3d character animation

Project: 3D Character “Gollum”

Client: Vivendi Universal Games, CA, USA

Production Type: Model, Texture & Rig “Gollum” for a game cinematic

What We Did: Modeling, Texturing, Rendering, Rigging, Compositing, Visual FX. NOTE: We created the animation just for fun.

Client Request: : Produce a detailed cinematic game model which matched their provided concept art. Client wanted the 3d model to be ghoulish, textural and showed a visible skeleton beneath the skin.

Status: Completed

 

 
     
 
 
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