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Services: Phases of Animation Production

Phases of Animation Production - How it All Comes Together
Not all projects require the same approach outlined below, but in general terms, this is how it works.

1. Script, Ideas and Vision Phase.
Not all animated productions require a script, or story. Some are driven primarily by music and / or dialogue. Others are created for demonstration purposes such as product or architectural visualization. However, all animated productions require a clear vision and goal.
 
2. Conceptual Development - Pre-Visualization Phase
Conceptual development is the process of defining the look of all characters, worlds, and objects. This is generally created through 2D drawings and sketches. This stage plays a critical role as the first visual road map before animation starts.
 
3. Storyboard Phase
The main purpose of the storyboard is to pre-visualize the animation. It is a rough sketch of the script or story in 2-D visual format. It provides graphic organization that roughly maps out each scene or sequence pertinent to the action in the script or story.
 
4. 3D Modeling & Texturing Phase
This is the phase where the 2-D concept drawing of a character or object is sculpted into a 3 Dimensional computerized model using 3-D software. Once the model is completed it gets a paint job. Color, texture, and surface properties, are defined to complete the final look.
 
5. Rigging Phase
In this Phase the 3-D character or object is set it up with a skeletal system and joints where needed. Rigging prepares the 3D model with control attributes for lip-sync, fluid motion, facial expressions etc... Once rigged, animators can begin to animate the model.
 
6. Animatic & Layout Phase
This is the phase where animators use proxy models to flush out the action, layout the shots & sequences, and establish timing and flow in accordance to the script and or storyboards. If their are characters speaking, this is also the stage audio is implemented for lip sync.
 
7. Animation Phase
This is the phase where animators take the 3-D Models and breathe life into the characters or objects. Animation is created by setting key frames of various poses that when strung together create animation. This is where characters come to life and inanimate objects magically move.
 
8. Lighting Phase
Lighting adds depth, realism and mood. Lighting also establishes the time of scene such as dawn, dusk, night etc. Lighting plays a crucial role in setting the tone in animation which helps tell the story. Making sure every second of animation renders beautifully is a big job.
 
9. Rendering Phase
Rendering is the process where the cg artist takes all the data in their scene such as models, textures, animation, lighting, etc and outputs them as individual frames of consecutive images called renders. It is often a very time consuming and tedious process.
 
10. Compositing & Special FX Phase
Compositing in Animation consists of layering individual rendered images that in the end creates one finished frame of animation. This is also where color timing, image processing, Visual FX, and Final editing etc, are adjusted to make sure the finished piece looks cohesive.
 
11. Final Output Phase - The Finale
This is the stage when all other phases are complete and the animation really comes to life. In most cases, music, sound FX, voice over’s, etc. are infused and synchronized into the finished animation. This is a very wonderful and exciting phase for both animators and clients!
 
 
 
 
 
 
 
 
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